CHANGELOG
v0.4
March 2025
Player Orientation fix
New enemies added
New bosses added
Game options added and implemented
Enemy spawn from top
Main game loading screen
Inventory + switching
New powerups: shield, trap, sentry gun
Player stats + options save in localstorage
Player stats dialog in start scene
Player classes specialist & gunner
Player & episode chooser on start of game
Episode config implemented
Start screen switched to image for performance reasons
End game modus with new boss + end screen
New UI & upgrade menu rework
New enemy attack mode explode
Rework EMP fire into slow moving ball
Rework UI libary: new button styles, notification component added
Onscreen controls for mobile usage + option added
New powerup: freeze and nuke added
Game achievements added & new overview in player stats screen
Xenonite as game currency introduced. Integrated with achievement and as powerup drop
Player upgrades menu where user can trade xenonite into permanent stats upgrades
Widescreen support and relative positioning of UI elements
v0.3
February 2025
New weapons 9 in total + bomb
New art and mood images
Pause game
Title video rotation
Objects in game
New graphical HUD
Particle effects
Graphic update enemy sprite
Level progression and spawning configurable
Highscore list
Cheat codes
Level up logic and point distribution
Music skip
Enemy variations and config
Save game/load game
New character graphics
v0.2
December 2024
Sprite animation for player and xenomorph
Added boss enemy
Start Menu with Help section
Changing floor backgrounds
v0.1
November 2024
First version with no sprite animations
3 weapons
Sound design
1 enemy type
90s game look&feel
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