CHANGELOG

v0.4

March 2025
  • Player Orientation fix
  • New enemies added
  • New bosses added
  • Game options added and implemented
  • Enemy spawn from top
  • Main game loading screen
  • Inventory + switching
  • New powerups: shield, trap, sentry gun
  • Player stats + options save in localstorage
  • Player stats dialog in start scene
  • Player classes specialist & gunner
  • Player & episode chooser on start of game
  • Episode config implemented
  • Start screen switched to image for performance reasons
  • End game modus with new boss + end screen
  • New UI & upgrade menu rework
  • New enemy attack mode explode
  • Rework EMP fire into slow moving ball
  • Rework UI libary: new button styles, notification component added
  • Onscreen controls for mobile usage + option added
  • New powerup: freeze and nuke added
  • Game achievements added & new overview in player stats screen
  • Xenonite as game currency introduced. Integrated with achievement and as powerup drop
  • Player upgrades menu where user can trade xenonite into permanent stats upgrades
  • Widescreen support and relative positioning of UI elements

v0.3

February 2025
  • New weapons 9 in total + bomb
  • New art and mood images
  • Pause game
  • Title video rotation
  • Objects in game
  • New graphical HUD
  • Particle effects
  • Graphic update enemy sprite
  • Level progression and spawning configurable
  • Highscore list
  • Cheat codes
  • Level up logic and point distribution
  • Music skip
  • Enemy variations and config
  • Save game/load game
  • New character graphics

v0.2

December 2024
  • Sprite animation for player and xenomorph
  • Added boss enemy
  • Start Menu with Help section
  • Changing floor backgrounds

v0.1

November 2024
  • First version with no sprite animations
  • 3 weapons
  • Sound design
  • 1 enemy type
  • 90s game look&feel